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Selection of articles written between 2005 and today.

  • ‘Mad Scientists of Music’ – April Update

    It’s April and I’m closing in on a final shape for the show. It’s been almost a year since I started preliminary research and interviews for ‘Mad Scientists‘, an enormously self indulgent amount of time to work on a radio documentary series. And yet, I feel I’ve hardly scratched the surface of the Irish experimental… Read more

  • Bathos – Episode 3 – The Gareth Stack Show Live

    This weeks show featured interviews with horror writer Graham Tugwell, and esoteric religious expert, writer and publisher Andrew Philip Smith. We also have two fantastic short stories from Irish writer Patrick O’Flaherty. The show was produced by superproducer Ronan Misteil, and presented by Andrew Booth. Special guest was Gareth Stack. The show is produced live… Read more

  • Threat Detection – Episode 11 – A Rift In Cyberspace

    Download: Episode 11 We discuss… 1) With the first teasers and trailers released for next gen only Ubi titles like Assasins Creed Unity (5), and The Division – what can we expect from the next generation – Indie game ‘the vanishing of Ethan Carter’ from ex people can fly dev, amongst the first to use… Read more

  • Threat Detection – Episode 10

    Download: Episode 10 We discuss… 1) More VR rumours Sony’s VR unit ‘morpheus’ – 300 dollars / euro with camera (loss leader) – will be named PS View or imagine or some crap – may be out before Rift (early 2015) – lots of software in development in house – including VR Last of Us,… Read more

  • Threat Detection – Episode 9

    Download: Episode 8 We discuss… 1) Oculus DK 2 and Sony VR HMD ‘Morpheus’ announced – you can order the DK2 today – ships July – Sony unit has smaller FOV (90 vs 110 – diagonal) but otherwise very comparable – DK2 is 1080p (divided over two eyes) – Sony unit includes 3D audio –… Read more

  • Threat Detection Episode 8

    Download: Episode 8 We discuss… 1) Xbox ONE’s price drop and its failure to make waves with us. Microsofts decisions to include connect in the box. Perceptions on console launches. 2) Our grim gaming memories, including James’s harrowing childhood video game trauma at Sega World. Read more