Threat Detection – Episode 16 – Horror (Part 1)

EP16

Download: Threat Detection – Episode 16

In this weeks ‘very special episode’ of Threat Detection, we discuss horror in videogames. We touch on the history of horror games from ‘Alone in the Dark’ to ‘Amnesia A Machine for Pigs’. We talk about how the mechanics of horror are evolving, and how they’ll change now that VR is around the horror. Finally we explore the potential for horror games that transcend our jaded cynicism, and make us truly afraid.

BUT WAIT JUST ONE SECOND!

We’re also running a competition! We have two tickets each to give away to Gamecraft game jams in Dublin (17th / 18th May) & Galway (10th May). If the idea of working on a brand new game in a few short hours surrounded by fellow geeks sounds appealing, respond in the comments for your chance to win free tickets!

Advertisements

6 thoughts on “Threat Detection – Episode 16 – Horror (Part 1)

  1. Not at all Sean, although having some familiarity with either programming (even just some javascript) or graphic design would be pretty necessary I’d say. That said, if you can draw or even help out with photoshop etc, you could team up with someone even if you can’t code yourself. Which jam are you interested in (Galway or Dublin)?

    1. Yeah Gareth, I’d be interested in the Dublin ones. I’m planning to go anyway, just hadn’t grabbed my ticket yet. When will you be deciding who gets the tickets?

      Also out of curiosity are either of you guys planning to go to it?

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s