Download: Episode 11
We discuss…
1) With the first teasers and trailers released for next gen only Ubi titles like Assasins Creed Unity (5), and The Division – what can we expect from the next generation
– Indie game ‘the vanishing of Ethan Carter’ from ex people can fly dev, amongst the first to use photogrammetry
– also being used by indie title ‘rustclad’ http://www.rustclad.com/, and ‘Get Even’ from Painkiller dev, Farm 51
– environmental physics – infamous second son
– server side intelligence adding more AI (microsofts compute platform, in Titanfall)
– real time lighting (global illumination)
– Procedural generation of enormous worlds
– will ubiquity of big engines like – Crytech, UE, Snowdrop, Frostbite lead to less innovation in AAA titles?
– voxel based, low latency, cloud rendering engines – like ‘high fidelity’ the new second life beta
– realtime face rigging
2) Special guest Thomas Stewart joins us to discuss the experimental roguelike Keeper
3) Oculus betrays its fans
– competitors are already smelling blood
– Carmack asks users to articulate risks
Michael Abrash joins oculus – citing snowcrash and ready player one!
Oculus get death threats for selling out the future
Carmacks comments
– Facebook will construct a ‘social platform’ around the technology
Great video about all the VR shown at GDC
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